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[UE4] C++ Rope Cutting Plugin with Physics - Cable Slicing Destruction

Submitted by canread, , Thread ID: 204767

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canread
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26-04-2021, 05:19 PM
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[Image: RC%201-1920x1080-02d908ff67b12b934389007e9306ac25.jpg]

C++ Actor Component to simulate cable like objects with physics and destruction. The sliced off sections can be further cut. Use blueprint functions to customise appearance, effects and physics.

This plugin is a lightweight framework for complex rope simulations and destruction. Confusing processes are hidden from the blueprint graph, while useful functions / variables are exposed for easy access.

------------------------------------------->Demonstration Video

------------------------------------------->Demonstration Games

Features:

Runtime Cutting,
Physics simulations,
Component based (so can be added to actors as a child component),
Skeletal and Static Mesh attachment,
Built in C++ for optimal performance,
Use any static mesh to customise rope (should have an appropriate shape and tile seamlessly in the x-axis),
Particles emitted and sound played on cut,
Simple project integration (supplied as a plugin),
Blueprint functions enable expansive customisation,
Minimal impact on resources (the code has been consolidated and refactored).

Released Updates:

More example content,
Grow/Shrink rope during gameplay,
Runtime Spawn,
Engine 4.25 compatible - Physics rope variant (No cutting) - Static rope variant (No cutting/physics).


Technical Details

------------------------------------------->Documentation (contains tutorial projects)
------------------------------------------->More Compatible Meshes Are Available Here!
Code Modules: RopeCutting Runtime Module
Number of C++ Classes: 6
Number of Blueprints: 33 (example blueprints)
Meshes: 4
Other: 10 Textures, 5 Materials, 2 Material Instances, 1 Material Functions, 1 Audio Cue, 2 Sound files, 1 Particle system.
Network Replicated: No
Supported Development/Target Build Platforms: Win64, Win 32

Important:

This product is performance intensive,
Please back up your work and test this product, ensuring that it meets your standards before incorporating it into projects.
This product can be used to make more complex systems such as puzzles, traps and rope swings - these more complex systems lie outside the scope of this product's listing. Promotional videos and tutorial content pertaining to expanded capabilities are solely intended to showcase the plugin's versatility.
I will provide support within the scope of the Rope Cutting components stated functionality. I am willing to assist with attempts to extend functionality but such additional support is offered on a discretionary basis.



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